DRAG-AND-DROP FEEDBACK CYCLE TUTORIAL
- Created a new folder on my desktop. This folder will be used to store to the 8 button images representing the steps of the feedback cycle, the background image, and the Feedback_Tutorial_Template HTML file (right-click to save the file).
- Surfed the web and found a large image (1000 x 800) that I wanted as the background of my game.

- Opened the image in Photoshop and began drawing rectangles to represent the steps in the feedback cycle. I made each rectangle on a new layer so I could move and re-size them if necessary. I also used the "snap to grid" feature to help line up the rectangles. The rectangles will serve as spaces to drag the buttons to.

- Drew a red circle below the rectangles.

- Drew one arrow and then copied and pasted it in different locations and orientations.

- Added more text and graphics. This will be my final background image.

- Started a new document and made a bright red rectangle a bit smaller than the dark red rectangles on the background. This will be the start of the buttons that you drag around.

- Added a gradient to the button to improve it's appearance.

- Added text to the button. I would add the text for "stimulus" and save a copy of the button named "stimulus.jpg". Then I deleted the original text, added the text for "receptor" and saved a copy as "receptor.jpg". Repeated this for all the buttons.

- After creating the background image and buttons, it was time to modify the Feedback_Tutorial_Template HTML file.
Opened the HTML file in NotePad (or an HTML editor) and changed the code where indicated.

- Here's how it looks completed! Click here to play my new game.
